**Dario Scarpa WWW hub** (#) Main * blog: [TOBUTOMABLO](http://blog.duskzone.it) * [stuff I did](http://blog.duskzone.it/stuff-i-did/) (#) Contacts * e-mail: dario.scarpa@gmail.com * telegram: https://t.me/darioscarpa * phone: oh come on, be asynchronous! (#) Social Media * [Twitter](https://twitter.com/darioscarpa) * [Facebook](https://www.facebook.com/dario.scarpa) * [Instagram](https://www.instagram.com/dario.scarpa) (#) Work * [CV](DarioScarpa_CV_pub.pdf) * [Linkedin](https://www.linkedin.com/in/darioscarpa/) * I currently work at [SpinVector](http://www.spinvector.com) (#) Coding * repositories * [GitHub](https://github.com/darioscarpa) * [BitBucket](https://bitbucket.org/darioscarpa) (#) Videogames * I have worked professionally on these published titles: * [Artusi: Cooking Time](http://www.treccani.it/games/artusi/) - game programmer * [Shadows on the Vatican - Act I: Greed](https://store.steampowered.com/app/286360/Shadows_on_the_Vatican_Act_I_Greed/) - minor engine customization, Steamworks integration, launcher * [Shadows on the Vatican - Act II: Wrath](https://store.steampowered.com/app/378630/Shadows_on_the_Vatican_Act_II_Wrath/) - minor engine customization, Steamworks integration, launcher * [Gemini Rue](http://www.zodiac-store.com/index.php?main_page=product_info&cPath=2&products_id=577) (italian edition) - localization programmer * I have worked as amateur with [Hexence](http://www.hexence.com) on: * [Star Wars: Shadows of the Empire Graphic Adventure TECH DEMO](http://www.hexence.com/sote/techdemo/) (no profit fan-game) - programmer, co-designer (#) University * I studied Computer Science at [Università degli Studi di Salerno](http://www.unisa.it) * I worked on both my thesis at [ISISLab](http://isis.dia.unisa.it) * Some noteworthy projects: * master thesis: [Solid Angle based SSAO](http://www.duskzone.it/works/unisa/masterThesis/) * [related publication](https://link.springer.com/chapter/10.1007%2F978-3-319-60928-7_31) * bachelor thesis: [A library for hand based interaction](http://www.duskzone.it/works/unisa/bachelorThesis/) * Interactive virtual environments and videogames: [Slugs](http://www.duskzone.it/works/unisa/aviv/) * Concurrent and parallel programming: [Simple MPI Ray Tracer](http://www.duskzone.it/works/unisa/pcp/) * [More stuff, Italian only](http://www.duskzone.it/works/unisa/)